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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*/

import * as zrUtil from 'zrender/src/core/util';
import VisualMapModel from './VisualMapModel';
import * as numberUtil from '../../util/number';

// Constant
var DEFAULT_BAR_BOUND = [20, 140];

var ContinuousModel = VisualMapModel.extend({

    type: 'visualMap.continuous',

    /**
     * @protected
     */
    defaultOption: {
        align: 'auto',           // 'auto', 'left', 'right', 'top', 'bottom'
        calculable: false,       // This prop effect default component type determine,
                                 // See echarts/component/visualMap/typeDefaulter.
        range: null,             // selected range. In default case `range` is [min, max]
                                 // and can auto change along with modification of min max,
                                 // util use specifid a range.
        realtime: true,          // Whether realtime update.
        itemHeight: null,        // The length of the range control edge.
        itemWidth: null,         // The length of the other side.
        hoverLink: true,         // Enable hover highlight.
        hoverLinkDataSize: null, // The size of hovered data.
        hoverLinkOnHandle: null  // Whether trigger hoverLink when hover handle.
                                 // If not specified, follow the value of `realtime`.
    },

    /**
     * @override
     */
    optionUpdated: function (newOption, isInit) {
        ContinuousModel.superApply(this, 'optionUpdated', arguments);

        this.resetExtent();

        this.resetVisual(function (mappingOption) {
            mappingOption.mappingMethod = 'linear';
            mappingOption.dataExtent = this.getExtent();
        });

        this._resetRange();
    },

    /**
     * @protected
     * @override
     */
    resetItemSize: function () {
        ContinuousModel.superApply(this, 'resetItemSize', arguments);

        var itemSize = this.itemSize;

        this._orient === 'horizontal' && itemSize.reverse();

        (itemSize[0] == null || isNaN(itemSize[0])) && (itemSize[0] = DEFAULT_BAR_BOUND[0]);
        (itemSize[1] == null || isNaN(itemSize[1])) && (itemSize[1] = DEFAULT_BAR_BOUND[1]);
    },

    /**
     * @private
     */
    _resetRange: function () {
        var dataExtent = this.getExtent();
        var range = this.option.range;

        if (!range || range.auto) {
            // `range` should always be array (so we dont use other
            // value like 'auto') for user-friend. (consider getOption).
            dataExtent.auto = 1;
            this.option.range = dataExtent;
        }
        else if (zrUtil.isArray(range)) {
            if (range[0] > range[1]) {
                range.reverse();
            }
            range[0] = Math.max(range[0], dataExtent[0]);
            range[1] = Math.min(range[1], dataExtent[1]);
        }
    },

    /**
     * @protected
     * @override
     */
    completeVisualOption: function () {
        VisualMapModel.prototype.completeVisualOption.apply(this, arguments);

        zrUtil.each(this.stateList, function (state) {
            var symbolSize = this.option.controller[state].symbolSize;
            if (symbolSize && symbolSize[0] !== symbolSize[1]) {
                symbolSize[0] = 0; // For good looking.
            }
        }, this);
    },

    /**
     * @override
     */
    setSelected: function (selected) {
        this.option.range = selected.slice();
        this._resetRange();
    },

    /**
     * @public
     */
    getSelected: function () {
        var dataExtent = this.getExtent();

        var dataInterval = numberUtil.asc(
            (this.get('range') || []).slice()
        );

        // Clamp
        dataInterval[0] > dataExtent[1] && (dataInterval[0] = dataExtent[1]);
        dataInterval[1] > dataExtent[1] && (dataInterval[1] = dataExtent[1]);
        dataInterval[0] < dataExtent[0] && (dataInterval[0] = dataExtent[0]);
        dataInterval[1] < dataExtent[0] && (dataInterval[1] = dataExtent[0]);

        return dataInterval;
    },

    /**
     * @override
     */
    getValueState: function (value) {
        var range = this.option.range;
        var dataExtent = this.getExtent();

        // When range[0] === dataExtent[0], any value larger than dataExtent[0] maps to 'inRange'.
        // range[1] is processed likewise.
        return (
            (range[0] <= dataExtent[0] || range[0] <= value)
            && (range[1] >= dataExtent[1] || value <= range[1])
        ) ? 'inRange' : 'outOfRange';
    },

    /**
     * @params {Array.<number>} range target value: range[0] <= value && value <= range[1]
     * @return {Array.<Object>} [{seriesId, dataIndices: <Array.<number>>}, ...]
     */
    findTargetDataIndices: function (range) {
        var result = [];

        this.eachTargetSeries(function (seriesModel) {
            var dataIndices = [];
            var data = seriesModel.getData();

            data.each(this.getDataDimension(data), function (value, dataIndex) {
                range[0] <= value && value <= range[1] && dataIndices.push(dataIndex);
            }, this);

            result.push({seriesId: seriesModel.id, dataIndex: dataIndices});
        }, this);

        return result;
    },

    /**
     * @implement
     */
    getVisualMeta: function (getColorVisual) {
        var oVals = getColorStopValues(this, 'outOfRange', this.getExtent());
        var iVals = getColorStopValues(this, 'inRange', this.option.range.slice());
        var stops = [];

        function setStop(value, valueState) {
            stops.push({
                value: value,
                color: getColorVisual(value, valueState)
            });
        }

        // Format to: outOfRange -- inRange -- outOfRange.
        var iIdx = 0;
        var oIdx = 0;
        var iLen = iVals.length;
        var oLen = oVals.length;

        for (; oIdx < oLen && (!iVals.length || oVals[oIdx] <= iVals[0]); oIdx++) {
            // If oVal[oIdx] === iVals[iIdx], oVal[oIdx] should be ignored.
            if (oVals[oIdx] < iVals[iIdx]) {
                setStop(oVals[oIdx], 'outOfRange');
            }
        }
        for (var first = 1; iIdx < iLen; iIdx++, first = 0) {
            // If range is full, value beyond min, max will be clamped.
            // make a singularity
            first && stops.length && setStop(iVals[iIdx], 'outOfRange');
            setStop(iVals[iIdx], 'inRange');
        }
        for (var first = 1; oIdx < oLen; oIdx++) {
            if (!iVals.length || iVals[iVals.length - 1] < oVals[oIdx]) {
                // make a singularity
                if (first) {
                    stops.length && setStop(stops[stops.length - 1].value, 'outOfRange');
                    first = 0;
                }
                setStop(oVals[oIdx], 'outOfRange');
            }
        }

        var stopsLen = stops.length;

        return {
            stops: stops,
            outerColors: [
                stopsLen ? stops[0].color : 'transparent',
                stopsLen ? stops[stopsLen - 1].color : 'transparent'
            ]
        };
    }

});

function getColorStopValues(visualMapModel, valueState, dataExtent) {
    if (dataExtent[0] === dataExtent[1]) {
        return dataExtent.slice();
    }

    // When using colorHue mapping, it is not linear color any more.
    // Moreover, canvas gradient seems not to be accurate linear.
    // FIXME
    // Should be arbitrary value 100? or based on pixel size?
    var count = 200;
    var step = (dataExtent[1] - dataExtent[0]) / count;

    var value = dataExtent[0];
    var stopValues = [];
    for (var i = 0; i <= count && value < dataExtent[1]; i++) {
        stopValues.push(value);
        value += step;
    }
    stopValues.push(dataExtent[1]);

    return stopValues;
}

export default ContinuousModel;