Current File : //home/tradevaly/www/node_modules/outlayer/outlayer.js
/*!
 * Outlayer v2.1.1
 * the brains and guts of a layout library
 * MIT license
 */

( function( window, factory ) {
  'use strict';
  // universal module definition
  /* jshint strict: false */ /* globals define, module, require */
  if ( typeof define == 'function' && define.amd ) {
    // AMD - RequireJS
    define( [
        'ev-emitter/ev-emitter',
        'get-size/get-size',
        'fizzy-ui-utils/utils',
        './item'
      ],
      function( EvEmitter, getSize, utils, Item ) {
        return factory( window, EvEmitter, getSize, utils, Item);
      }
    );
  } else if ( typeof module == 'object' && module.exports ) {
    // CommonJS - Browserify, Webpack
    module.exports = factory(
      window,
      require('ev-emitter'),
      require('get-size'),
      require('fizzy-ui-utils'),
      require('./item')
    );
  } else {
    // browser global
    window.Outlayer = factory(
      window,
      window.EvEmitter,
      window.getSize,
      window.fizzyUIUtils,
      window.Outlayer.Item
    );
  }

}( window, function factory( window, EvEmitter, getSize, utils, Item ) {
'use strict';

// ----- vars ----- //

var console = window.console;
var jQuery = window.jQuery;
var noop = function() {};

// -------------------------- Outlayer -------------------------- //

// globally unique identifiers
var GUID = 0;
// internal store of all Outlayer intances
var instances = {};


/**
 * @param {Element, String} element
 * @param {Object} options
 * @constructor
 */
function Outlayer( element, options ) {
  var queryElement = utils.getQueryElement( element );
  if ( !queryElement ) {
    if ( console ) {
      console.error( 'Bad element for ' + this.constructor.namespace +
        ': ' + ( queryElement || element ) );
    }
    return;
  }
  this.element = queryElement;
  // add jQuery
  if ( jQuery ) {
    this.$element = jQuery( this.element );
  }

  // options
  this.options = utils.extend( {}, this.constructor.defaults );
  this.option( options );

  // add id for Outlayer.getFromElement
  var id = ++GUID;
  this.element.outlayerGUID = id; // expando
  instances[ id ] = this; // associate via id

  // kick it off
  this._create();

  var isInitLayout = this._getOption('initLayout');
  if ( isInitLayout ) {
    this.layout();
  }
}

// settings are for internal use only
Outlayer.namespace = 'outlayer';
Outlayer.Item = Item;

// default options
Outlayer.defaults = {
  containerStyle: {
    position: 'relative'
  },
  initLayout: true,
  originLeft: true,
  originTop: true,
  resize: true,
  resizeContainer: true,
  // item options
  transitionDuration: '0.4s',
  hiddenStyle: {
    opacity: 0,
    transform: 'scale(0.001)'
  },
  visibleStyle: {
    opacity: 1,
    transform: 'scale(1)'
  }
};

var proto = Outlayer.prototype;
// inherit EvEmitter
utils.extend( proto, EvEmitter.prototype );

/**
 * set options
 * @param {Object} opts
 */
proto.option = function( opts ) {
  utils.extend( this.options, opts );
};

/**
 * get backwards compatible option value, check old name
 */
proto._getOption = function( option ) {
  var oldOption = this.constructor.compatOptions[ option ];
  return oldOption && this.options[ oldOption ] !== undefined ?
    this.options[ oldOption ] : this.options[ option ];
};

Outlayer.compatOptions = {
  // currentName: oldName
  initLayout: 'isInitLayout',
  horizontal: 'isHorizontal',
  layoutInstant: 'isLayoutInstant',
  originLeft: 'isOriginLeft',
  originTop: 'isOriginTop',
  resize: 'isResizeBound',
  resizeContainer: 'isResizingContainer'
};

proto._create = function() {
  // get items from children
  this.reloadItems();
  // elements that affect layout, but are not laid out
  this.stamps = [];
  this.stamp( this.options.stamp );
  // set container style
  utils.extend( this.element.style, this.options.containerStyle );

  // bind resize method
  var canBindResize = this._getOption('resize');
  if ( canBindResize ) {
    this.bindResize();
  }
};

// goes through all children again and gets bricks in proper order
proto.reloadItems = function() {
  // collection of item elements
  this.items = this._itemize( this.element.children );
};


/**
 * turn elements into Outlayer.Items to be used in layout
 * @param {Array or NodeList or HTMLElement} elems
 * @returns {Array} items - collection of new Outlayer Items
 */
proto._itemize = function( elems ) {

  var itemElems = this._filterFindItemElements( elems );
  var Item = this.constructor.Item;

  // create new Outlayer Items for collection
  var items = [];
  for ( var i=0; i < itemElems.length; i++ ) {
    var elem = itemElems[i];
    var item = new Item( elem, this );
    items.push( item );
  }

  return items;
};

/**
 * get item elements to be used in layout
 * @param {Array or NodeList or HTMLElement} elems
 * @returns {Array} items - item elements
 */
proto._filterFindItemElements = function( elems ) {
  return utils.filterFindElements( elems, this.options.itemSelector );
};

/**
 * getter method for getting item elements
 * @returns {Array} elems - collection of item elements
 */
proto.getItemElements = function() {
  return this.items.map( function( item ) {
    return item.element;
  });
};

// ----- init & layout ----- //

/**
 * lays out all items
 */
proto.layout = function() {
  this._resetLayout();
  this._manageStamps();

  // don't animate first layout
  var layoutInstant = this._getOption('layoutInstant');
  var isInstant = layoutInstant !== undefined ?
    layoutInstant : !this._isLayoutInited;
  this.layoutItems( this.items, isInstant );

  // flag for initalized
  this._isLayoutInited = true;
};

// _init is alias for layout
proto._init = proto.layout;

/**
 * logic before any new layout
 */
proto._resetLayout = function() {
  this.getSize();
};


proto.getSize = function() {
  this.size = getSize( this.element );
};

/**
 * get measurement from option, for columnWidth, rowHeight, gutter
 * if option is String -> get element from selector string, & get size of element
 * if option is Element -> get size of element
 * else use option as a number
 *
 * @param {String} measurement
 * @param {String} size - width or height
 * @private
 */
proto._getMeasurement = function( measurement, size ) {
  var option = this.options[ measurement ];
  var elem;
  if ( !option ) {
    // default to 0
    this[ measurement ] = 0;
  } else {
    // use option as an element
    if ( typeof option == 'string' ) {
      elem = this.element.querySelector( option );
    } else if ( option instanceof HTMLElement ) {
      elem = option;
    }
    // use size of element, if element
    this[ measurement ] = elem ? getSize( elem )[ size ] : option;
  }
};

/**
 * layout a collection of item elements
 * @api public
 */
proto.layoutItems = function( items, isInstant ) {
  items = this._getItemsForLayout( items );

  this._layoutItems( items, isInstant );

  this._postLayout();
};

/**
 * get the items to be laid out
 * you may want to skip over some items
 * @param {Array} items
 * @returns {Array} items
 */
proto._getItemsForLayout = function( items ) {
  return items.filter( function( item ) {
    return !item.isIgnored;
  });
};

/**
 * layout items
 * @param {Array} items
 * @param {Boolean} isInstant
 */
proto._layoutItems = function( items, isInstant ) {
  this._emitCompleteOnItems( 'layout', items );

  if ( !items || !items.length ) {
    // no items, emit event with empty array
    return;
  }

  var queue = [];

  items.forEach( function( item ) {
    // get x/y object from method
    var position = this._getItemLayoutPosition( item );
    // enqueue
    position.item = item;
    position.isInstant = isInstant || item.isLayoutInstant;
    queue.push( position );
  }, this );

  this._processLayoutQueue( queue );
};

/**
 * get item layout position
 * @param {Outlayer.Item} item
 * @returns {Object} x and y position
 */
proto._getItemLayoutPosition = function( /* item */ ) {
  return {
    x: 0,
    y: 0
  };
};

/**
 * iterate over array and position each item
 * Reason being - separating this logic prevents 'layout invalidation'
 * thx @paul_irish
 * @param {Array} queue
 */
proto._processLayoutQueue = function( queue ) {
  this.updateStagger();
  queue.forEach( function( obj, i ) {
    this._positionItem( obj.item, obj.x, obj.y, obj.isInstant, i );
  }, this );
};

// set stagger from option in milliseconds number
proto.updateStagger = function() {
  var stagger = this.options.stagger;
  if ( stagger === null || stagger === undefined ) {
    this.stagger = 0;
    return;
  }
  this.stagger = getMilliseconds( stagger );
  return this.stagger;
};

/**
 * Sets position of item in DOM
 * @param {Outlayer.Item} item
 * @param {Number} x - horizontal position
 * @param {Number} y - vertical position
 * @param {Boolean} isInstant - disables transitions
 */
proto._positionItem = function( item, x, y, isInstant, i ) {
  if ( isInstant ) {
    // if not transition, just set CSS
    item.goTo( x, y );
  } else {
    item.stagger( i * this.stagger );
    item.moveTo( x, y );
  }
};

/**
 * Any logic you want to do after each layout,
 * i.e. size the container
 */
proto._postLayout = function() {
  this.resizeContainer();
};

proto.resizeContainer = function() {
  var isResizingContainer = this._getOption('resizeContainer');
  if ( !isResizingContainer ) {
    return;
  }
  var size = this._getContainerSize();
  if ( size ) {
    this._setContainerMeasure( size.width, true );
    this._setContainerMeasure( size.height, false );
  }
};

/**
 * Sets width or height of container if returned
 * @returns {Object} size
 *   @param {Number} width
 *   @param {Number} height
 */
proto._getContainerSize = noop;

/**
 * @param {Number} measure - size of width or height
 * @param {Boolean} isWidth
 */
proto._setContainerMeasure = function( measure, isWidth ) {
  if ( measure === undefined ) {
    return;
  }

  var elemSize = this.size;
  // add padding and border width if border box
  if ( elemSize.isBorderBox ) {
    measure += isWidth ? elemSize.paddingLeft + elemSize.paddingRight +
      elemSize.borderLeftWidth + elemSize.borderRightWidth :
      elemSize.paddingBottom + elemSize.paddingTop +
      elemSize.borderTopWidth + elemSize.borderBottomWidth;
  }

  measure = Math.max( measure, 0 );
  this.element.style[ isWidth ? 'width' : 'height' ] = measure + 'px';
};

/**
 * emit eventComplete on a collection of items events
 * @param {String} eventName
 * @param {Array} items - Outlayer.Items
 */
proto._emitCompleteOnItems = function( eventName, items ) {
  var _this = this;
  function onComplete() {
    _this.dispatchEvent( eventName + 'Complete', null, [ items ] );
  }

  var count = items.length;
  if ( !items || !count ) {
    onComplete();
    return;
  }

  var doneCount = 0;
  function tick() {
    doneCount++;
    if ( doneCount == count ) {
      onComplete();
    }
  }

  // bind callback
  items.forEach( function( item ) {
    item.once( eventName, tick );
  });
};

/**
 * emits events via EvEmitter and jQuery events
 * @param {String} type - name of event
 * @param {Event} event - original event
 * @param {Array} args - extra arguments
 */
proto.dispatchEvent = function( type, event, args ) {
  // add original event to arguments
  var emitArgs = event ? [ event ].concat( args ) : args;
  this.emitEvent( type, emitArgs );

  if ( jQuery ) {
    // set this.$element
    this.$element = this.$element || jQuery( this.element );
    if ( event ) {
      // create jQuery event
      var $event = jQuery.Event( event );
      $event.type = type;
      this.$element.trigger( $event, args );
    } else {
      // just trigger with type if no event available
      this.$element.trigger( type, args );
    }
  }
};

// -------------------------- ignore & stamps -------------------------- //


/**
 * keep item in collection, but do not lay it out
 * ignored items do not get skipped in layout
 * @param {Element} elem
 */
proto.ignore = function( elem ) {
  var item = this.getItem( elem );
  if ( item ) {
    item.isIgnored = true;
  }
};

/**
 * return item to layout collection
 * @param {Element} elem
 */
proto.unignore = function( elem ) {
  var item = this.getItem( elem );
  if ( item ) {
    delete item.isIgnored;
  }
};

/**
 * adds elements to stamps
 * @param {NodeList, Array, Element, or String} elems
 */
proto.stamp = function( elems ) {
  elems = this._find( elems );
  if ( !elems ) {
    return;
  }

  this.stamps = this.stamps.concat( elems );
  // ignore
  elems.forEach( this.ignore, this );
};

/**
 * removes elements to stamps
 * @param {NodeList, Array, or Element} elems
 */
proto.unstamp = function( elems ) {
  elems = this._find( elems );
  if ( !elems ){
    return;
  }

  elems.forEach( function( elem ) {
    // filter out removed stamp elements
    utils.removeFrom( this.stamps, elem );
    this.unignore( elem );
  }, this );
};

/**
 * finds child elements
 * @param {NodeList, Array, Element, or String} elems
 * @returns {Array} elems
 */
proto._find = function( elems ) {
  if ( !elems ) {
    return;
  }
  // if string, use argument as selector string
  if ( typeof elems == 'string' ) {
    elems = this.element.querySelectorAll( elems );
  }
  elems = utils.makeArray( elems );
  return elems;
};

proto._manageStamps = function() {
  if ( !this.stamps || !this.stamps.length ) {
    return;
  }

  this._getBoundingRect();

  this.stamps.forEach( this._manageStamp, this );
};

// update boundingLeft / Top
proto._getBoundingRect = function() {
  // get bounding rect for container element
  var boundingRect = this.element.getBoundingClientRect();
  var size = this.size;
  this._boundingRect = {
    left: boundingRect.left + size.paddingLeft + size.borderLeftWidth,
    top: boundingRect.top + size.paddingTop + size.borderTopWidth,
    right: boundingRect.right - ( size.paddingRight + size.borderRightWidth ),
    bottom: boundingRect.bottom - ( size.paddingBottom + size.borderBottomWidth )
  };
};

/**
 * @param {Element} stamp
**/
proto._manageStamp = noop;

/**
 * get x/y position of element relative to container element
 * @param {Element} elem
 * @returns {Object} offset - has left, top, right, bottom
 */
proto._getElementOffset = function( elem ) {
  var boundingRect = elem.getBoundingClientRect();
  var thisRect = this._boundingRect;
  var size = getSize( elem );
  var offset = {
    left: boundingRect.left - thisRect.left - size.marginLeft,
    top: boundingRect.top - thisRect.top - size.marginTop,
    right: thisRect.right - boundingRect.right - size.marginRight,
    bottom: thisRect.bottom - boundingRect.bottom - size.marginBottom
  };
  return offset;
};

// -------------------------- resize -------------------------- //

// enable event handlers for listeners
// i.e. resize -> onresize
proto.handleEvent = utils.handleEvent;

/**
 * Bind layout to window resizing
 */
proto.bindResize = function() {
  window.addEventListener( 'resize', this );
  this.isResizeBound = true;
};

/**
 * Unbind layout to window resizing
 */
proto.unbindResize = function() {
  window.removeEventListener( 'resize', this );
  this.isResizeBound = false;
};

proto.onresize = function() {
  this.resize();
};

utils.debounceMethod( Outlayer, 'onresize', 100 );

proto.resize = function() {
  // don't trigger if size did not change
  // or if resize was unbound. See #9
  if ( !this.isResizeBound || !this.needsResizeLayout() ) {
    return;
  }

  this.layout();
};

/**
 * check if layout is needed post layout
 * @returns Boolean
 */
proto.needsResizeLayout = function() {
  var size = getSize( this.element );
  // check that this.size and size are there
  // IE8 triggers resize on body size change, so they might not be
  var hasSizes = this.size && size;
  return hasSizes && size.innerWidth !== this.size.innerWidth;
};

// -------------------------- methods -------------------------- //

/**
 * add items to Outlayer instance
 * @param {Array or NodeList or Element} elems
 * @returns {Array} items - Outlayer.Items
**/
proto.addItems = function( elems ) {
  var items = this._itemize( elems );
  // add items to collection
  if ( items.length ) {
    this.items = this.items.concat( items );
  }
  return items;
};

/**
 * Layout newly-appended item elements
 * @param {Array or NodeList or Element} elems
 */
proto.appended = function( elems ) {
  var items = this.addItems( elems );
  if ( !items.length ) {
    return;
  }
  // layout and reveal just the new items
  this.layoutItems( items, true );
  this.reveal( items );
};

/**
 * Layout prepended elements
 * @param {Array or NodeList or Element} elems
 */
proto.prepended = function( elems ) {
  var items = this._itemize( elems );
  if ( !items.length ) {
    return;
  }
  // add items to beginning of collection
  var previousItems = this.items.slice(0);
  this.items = items.concat( previousItems );
  // start new layout
  this._resetLayout();
  this._manageStamps();
  // layout new stuff without transition
  this.layoutItems( items, true );
  this.reveal( items );
  // layout previous items
  this.layoutItems( previousItems );
};

/**
 * reveal a collection of items
 * @param {Array of Outlayer.Items} items
 */
proto.reveal = function( items ) {
  this._emitCompleteOnItems( 'reveal', items );
  if ( !items || !items.length ) {
    return;
  }
  var stagger = this.updateStagger();
  items.forEach( function( item, i ) {
    item.stagger( i * stagger );
    item.reveal();
  });
};

/**
 * hide a collection of items
 * @param {Array of Outlayer.Items} items
 */
proto.hide = function( items ) {
  this._emitCompleteOnItems( 'hide', items );
  if ( !items || !items.length ) {
    return;
  }
  var stagger = this.updateStagger();
  items.forEach( function( item, i ) {
    item.stagger( i * stagger );
    item.hide();
  });
};

/**
 * reveal item elements
 * @param {Array}, {Element}, {NodeList} items
 */
proto.revealItemElements = function( elems ) {
  var items = this.getItems( elems );
  this.reveal( items );
};

/**
 * hide item elements
 * @param {Array}, {Element}, {NodeList} items
 */
proto.hideItemElements = function( elems ) {
  var items = this.getItems( elems );
  this.hide( items );
};

/**
 * get Outlayer.Item, given an Element
 * @param {Element} elem
 * @param {Function} callback
 * @returns {Outlayer.Item} item
 */
proto.getItem = function( elem ) {
  // loop through items to get the one that matches
  for ( var i=0; i < this.items.length; i++ ) {
    var item = this.items[i];
    if ( item.element == elem ) {
      // return item
      return item;
    }
  }
};

/**
 * get collection of Outlayer.Items, given Elements
 * @param {Array} elems
 * @returns {Array} items - Outlayer.Items
 */
proto.getItems = function( elems ) {
  elems = utils.makeArray( elems );
  var items = [];
  elems.forEach( function( elem ) {
    var item = this.getItem( elem );
    if ( item ) {
      items.push( item );
    }
  }, this );

  return items;
};

/**
 * remove element(s) from instance and DOM
 * @param {Array or NodeList or Element} elems
 */
proto.remove = function( elems ) {
  var removeItems = this.getItems( elems );

  this._emitCompleteOnItems( 'remove', removeItems );

  // bail if no items to remove
  if ( !removeItems || !removeItems.length ) {
    return;
  }

  removeItems.forEach( function( item ) {
    item.remove();
    // remove item from collection
    utils.removeFrom( this.items, item );
  }, this );
};

// ----- destroy ----- //

// remove and disable Outlayer instance
proto.destroy = function() {
  // clean up dynamic styles
  var style = this.element.style;
  style.height = '';
  style.position = '';
  style.width = '';
  // destroy items
  this.items.forEach( function( item ) {
    item.destroy();
  });

  this.unbindResize();

  var id = this.element.outlayerGUID;
  delete instances[ id ]; // remove reference to instance by id
  delete this.element.outlayerGUID;
  // remove data for jQuery
  if ( jQuery ) {
    jQuery.removeData( this.element, this.constructor.namespace );
  }

};

// -------------------------- data -------------------------- //

/**
 * get Outlayer instance from element
 * @param {Element} elem
 * @returns {Outlayer}
 */
Outlayer.data = function( elem ) {
  elem = utils.getQueryElement( elem );
  var id = elem && elem.outlayerGUID;
  return id && instances[ id ];
};


// -------------------------- create Outlayer class -------------------------- //

/**
 * create a layout class
 * @param {String} namespace
 */
Outlayer.create = function( namespace, options ) {
  // sub-class Outlayer
  var Layout = subclass( Outlayer );
  // apply new options and compatOptions
  Layout.defaults = utils.extend( {}, Outlayer.defaults );
  utils.extend( Layout.defaults, options );
  Layout.compatOptions = utils.extend( {}, Outlayer.compatOptions  );

  Layout.namespace = namespace;

  Layout.data = Outlayer.data;

  // sub-class Item
  Layout.Item = subclass( Item );

  // -------------------------- declarative -------------------------- //

  utils.htmlInit( Layout, namespace );

  // -------------------------- jQuery bridge -------------------------- //

  // make into jQuery plugin
  if ( jQuery && jQuery.bridget ) {
    jQuery.bridget( namespace, Layout );
  }

  return Layout;
};

function subclass( Parent ) {
  function SubClass() {
    Parent.apply( this, arguments );
  }

  SubClass.prototype = Object.create( Parent.prototype );
  SubClass.prototype.constructor = SubClass;

  return SubClass;
}

// ----- helpers ----- //

// how many milliseconds are in each unit
var msUnits = {
  ms: 1,
  s: 1000
};

// munge time-like parameter into millisecond number
// '0.4s' -> 40
function getMilliseconds( time ) {
  if ( typeof time == 'number' ) {
    return time;
  }
  var matches = time.match( /(^\d*\.?\d*)(\w*)/ );
  var num = matches && matches[1];
  var unit = matches && matches[2];
  if ( !num.length ) {
    return 0;
  }
  num = parseFloat( num );
  var mult = msUnits[ unit ] || 1;
  return num * mult;
}

// ----- fin ----- //

// back in global
Outlayer.Item = Item;

return Outlayer;

}));