Current File : //home/tradevaly/www/node_modules/svg.js/src/ellipse.js
SVG.Circle = SVG.invent({
  // Initialize node
  create: 'circle'

  // Inherit from
, inherit: SVG.Shape

  // Add parent method
, construct: {
    // Create circle element, based on ellipse
    circle: function(size) {
      return this.put(new SVG.Circle).rx(new SVG.Number(size).divide(2)).move(0, 0)
    }
  }
})

SVG.extend(SVG.Circle, SVG.FX, {
  // Radius x value
  rx: function(rx) {
    return this.attr('r', rx)
  }
  // Alias radius x value
, ry: function(ry) {
    return this.rx(ry)
  }
})

SVG.Ellipse = SVG.invent({
  // Initialize node
  create: 'ellipse'

  // Inherit from
, inherit: SVG.Shape

  // Add parent method
, construct: {
    // Create an ellipse
    ellipse: function(width, height) {
      return this.put(new SVG.Ellipse).size(width, height).move(0, 0)
    }
  }
})

SVG.extend(SVG.Ellipse, SVG.Rect, SVG.FX, {
  // Radius x value
  rx: function(rx) {
    return this.attr('rx', rx)
  }
  // Radius y value
, ry: function(ry) {
    return this.attr('ry', ry)
  }
})

// Add common method
SVG.extend(SVG.Circle, SVG.Ellipse, {
    // Move over x-axis
    x: function(x) {
      return x == null ? this.cx() - this.rx() : this.cx(x + this.rx())
    }
    // Move over y-axis
  , y: function(y) {
      return y == null ? this.cy() - this.ry() : this.cy(y + this.ry())
    }
    // Move by center over x-axis
  , cx: function(x) {
      return x == null ? this.attr('cx') : this.attr('cx', x)
    }
    // Move by center over y-axis
  , cy: function(y) {
      return y == null ? this.attr('cy') : this.attr('cy', y)
    }
    // Set width of element
  , width: function(width) {
      return width == null ? this.rx() * 2 : this.rx(new SVG.Number(width).divide(2))
    }
    // Set height of element
  , height: function(height) {
      return height == null ? this.ry() * 2 : this.ry(new SVG.Number(height).divide(2))
    }
    // Custom size function
  , size: function(width, height) {
      var p = proportionalSize(this, width, height)

      return this
        .rx(new SVG.Number(p.width).divide(2))
        .ry(new SVG.Number(p.height).divide(2))
    }
})