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SVG.Polyline = SVG.invent({
// Initialize node
create: 'polyline'
// Inherit from
, inherit: SVG.Shape
// Add parent method
, construct: {
// Create a wrapped polyline element
polyline: function(p) {
// make sure plot is called as a setter
return this.put(new SVG.Polyline).plot(p || new SVG.PointArray)
}
}
})
SVG.Polygon = SVG.invent({
// Initialize node
create: 'polygon'
// Inherit from
, inherit: SVG.Shape
// Add parent method
, construct: {
// Create a wrapped polygon element
polygon: function(p) {
// make sure plot is called as a setter
return this.put(new SVG.Polygon).plot(p || new SVG.PointArray)
}
}
})
// Add polygon-specific functions
SVG.extend(SVG.Polyline, SVG.Polygon, {
// Get array
array: function() {
return this._array || (this._array = new SVG.PointArray(this.attr('points')))
}
// Plot new path
, plot: function(p) {
return (p == null) ?
this.array() :
this.clear().attr('points', typeof p == 'string' ? p : (this._array = new SVG.PointArray(p)))
}
// Clear array cache
, clear: function() {
delete this._array
return this
}
// Move by left top corner
, move: function(x, y) {
return this.attr('points', this.array().move(x, y))
}
// Set element size to given width and height
, size: function(width, height) {
var p = proportionalSize(this, width, height)
return this.attr('points', this.array().size(p.width, p.height))
}
})