Current File : /home/tradevaly/www/node_modules/svg.js/src/number.js |
// Module for unit convertions
SVG.Number = SVG.invent({
// Initialize
create: function(value, unit) {
// initialize defaults
this.value = 0
this.unit = unit || ''
// parse value
if (typeof value === 'number') {
// ensure a valid numeric value
this.value = isNaN(value) ? 0 : !isFinite(value) ? (value < 0 ? -3.4e+38 : +3.4e+38) : value
} else if (typeof value === 'string') {
unit = value.match(SVG.regex.numberAndUnit)
if (unit) {
// make value numeric
this.value = parseFloat(unit[1])
// normalize
if (unit[5] == '%')
this.value /= 100
else if (unit[5] == 's')
this.value *= 1000
// store unit
this.unit = unit[5]
}
} else {
if (value instanceof SVG.Number) {
this.value = value.valueOf()
this.unit = value.unit
}
}
}
// Add methods
, extend: {
// Stringalize
toString: function() {
return (
this.unit == '%' ?
~~(this.value * 1e8) / 1e6:
this.unit == 's' ?
this.value / 1e3 :
this.value
) + this.unit
}
, toJSON: function() {
return this.toString()
}
, // Convert to primitive
valueOf: function() {
return this.value
}
// Add number
, plus: function(number) {
number = new SVG.Number(number)
return new SVG.Number(this + number, this.unit || number.unit)
}
// Subtract number
, minus: function(number) {
number = new SVG.Number(number)
return new SVG.Number(this - number, this.unit || number.unit)
}
// Multiply number
, times: function(number) {
number = new SVG.Number(number)
return new SVG.Number(this * number, this.unit || number.unit)
}
// Divide number
, divide: function(number) {
number = new SVG.Number(number)
return new SVG.Number(this / number, this.unit || number.unit)
}
// Convert to different unit
, to: function(unit) {
var number = new SVG.Number(this)
if (typeof unit === 'string')
number.unit = unit
return number
}
// Make number morphable
, morph: function(number) {
this.destination = new SVG.Number(number)
if(number.relative) {
this.destination.value += this.value
}
return this
}
// Get morphed number at given position
, at: function(pos) {
// Make sure a destination is defined
if (!this.destination) return this
// Generate new morphed number
return new SVG.Number(this.destination)
.minus(this)
.times(pos)
.plus(this)
}
}
})