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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
import * as vec2 from 'zrender/src/core/vector';
import {getSymbolSize, getNodeGlobalScale} from './graphHelper';
import * as zrUtil from 'zrender/src/core/util';
import {getCurvenessForEdge} from '../helper/multipleGraphEdgeHelper';
var PI = Math.PI;
var _symbolRadiansHalf = [];
/**
* `basedOn` can be:
* 'value':
* This layout is not accurate and have same bad case. For example,
* if the min value is very smaller than the max value, the nodes
* with the min value probably overlap even though there is enough
* space to layout them. So we only use this approach in the as the
* init layout of the force layout.
* FIXME
* Probably we do not need this method any more but use
* `basedOn: 'symbolSize'` in force layout if
* delay its init operations to GraphView.
* 'symbolSize':
* This approach work only if all of the symbol size calculated.
* That is, the progressive rendering is not applied to graph.
* FIXME
* If progressive rendering is applied to graph some day,
* probably we have to use `basedOn: 'value'`.
*
* @param {module:echarts/src/model/Series} seriesModel
* @param {string} basedOn 'value' or 'symbolSize'
*/
export function circularLayout(seriesModel, basedOn) {
var coordSys = seriesModel.coordinateSystem;
if (coordSys && coordSys.type !== 'view') {
return;
}
var rect = coordSys.getBoundingRect();
var nodeData = seriesModel.getData();
var graph = nodeData.graph;
var cx = rect.width / 2 + rect.x;
var cy = rect.height / 2 + rect.y;
var r = Math.min(rect.width, rect.height) / 2;
var count = nodeData.count();
nodeData.setLayout({
cx: cx,
cy: cy
});
if (!count) {
return;
}
_layoutNodesBasedOn[basedOn](seriesModel, coordSys, graph, nodeData, r, cx, cy, count);
graph.eachEdge(function (edge, index) {
var curveness = zrUtil.retrieve3(
edge.getModel().get('lineStyle.curveness'),
getCurvenessForEdge(edge, seriesModel, index),
0
);
var p1 = vec2.clone(edge.node1.getLayout());
var p2 = vec2.clone(edge.node2.getLayout());
var cp1;
var x12 = (p1[0] + p2[0]) / 2;
var y12 = (p1[1] + p2[1]) / 2;
if (+curveness) {
curveness *= 3;
cp1 = [
cx * curveness + x12 * (1 - curveness),
cy * curveness + y12 * (1 - curveness)
];
}
edge.setLayout([p1, p2, cp1]);
});
}
var _layoutNodesBasedOn = {
value: function (seriesModel, coordSys, graph, nodeData, r, cx, cy, count) {
var angle = 0;
var sum = nodeData.getSum('value');
var unitAngle = Math.PI * 2 / (sum || count);
graph.eachNode(function (node) {
var value = node.getValue('value');
var radianHalf = unitAngle * (sum ? value : 1) / 2;
angle += radianHalf;
node.setLayout([
r * Math.cos(angle) + cx,
r * Math.sin(angle) + cy
]);
angle += radianHalf;
});
},
symbolSize: function (seriesModel, coordSys, graph, nodeData, r, cx, cy, count) {
var sumRadian = 0;
_symbolRadiansHalf.length = count;
var nodeScale = getNodeGlobalScale(seriesModel);
graph.eachNode(function (node) {
var symbolSize = getSymbolSize(node);
// Normally this case will not happen, but we still add
// some the defensive code (2px is an arbitrary value).
isNaN(symbolSize) && (symbolSize = 2);
symbolSize < 0 && (symbolSize = 0);
symbolSize *= nodeScale;
var symbolRadianHalf = Math.asin(symbolSize / 2 / r);
// when `symbolSize / 2` is bigger than `r`.
isNaN(symbolRadianHalf) && (symbolRadianHalf = PI / 2);
_symbolRadiansHalf[node.dataIndex] = symbolRadianHalf;
sumRadian += symbolRadianHalf * 2;
});
var halfRemainRadian = (2 * PI - sumRadian) / count / 2;
var angle = 0;
graph.eachNode(function (node) {
var radianHalf = halfRemainRadian + _symbolRadiansHalf[node.dataIndex];
angle += radianHalf;
node.setLayout([
r * Math.cos(angle) + cx,
r * Math.sin(angle) + cy
]);
angle += radianHalf;
});
}
};