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import {Map} from '../Map';
import * as Browser from '../../core/Browser';
import {Handler} from '../../core/Handler';
import {Draggable} from '../../dom/Draggable';
import * as Util from '../../core/Util';
import * as DomUtil from '../../dom/DomUtil';
import {toLatLngBounds as latLngBounds} from '../../geo/LatLngBounds';
import {toBounds} from '../../geometry/Bounds';
/*
* L.Handler.MapDrag is used to make the map draggable (with panning inertia), enabled by default.
*/
// @namespace Map
// @section Interaction Options
Map.mergeOptions({
// @option dragging: Boolean = true
// Whether the map be draggable with mouse/touch or not.
dragging: true,
// @section Panning Inertia Options
// @option inertia: Boolean = *
// If enabled, panning of the map will have an inertia effect where
// the map builds momentum while dragging and continues moving in
// the same direction for some time. Feels especially nice on touch
// devices. Enabled by default unless running on old Android devices.
inertia: !Browser.android23,
// @option inertiaDeceleration: Number = 3000
// The rate with which the inertial movement slows down, in pixels/second².
inertiaDeceleration: 3400, // px/s^2
// @option inertiaMaxSpeed: Number = Infinity
// Max speed of the inertial movement, in pixels/second.
inertiaMaxSpeed: Infinity, // px/s
// @option easeLinearity: Number = 0.2
easeLinearity: 0.2,
// TODO refactor, move to CRS
// @option worldCopyJump: Boolean = false
// With this option enabled, the map tracks when you pan to another "copy"
// of the world and seamlessly jumps to the original one so that all overlays
// like markers and vector layers are still visible.
worldCopyJump: false,
// @option maxBoundsViscosity: Number = 0.0
// If `maxBounds` is set, this option will control how solid the bounds
// are when dragging the map around. The default value of `0.0` allows the
// user to drag outside the bounds at normal speed, higher values will
// slow down map dragging outside bounds, and `1.0` makes the bounds fully
// solid, preventing the user from dragging outside the bounds.
maxBoundsViscosity: 0.0
});
export var Drag = Handler.extend({
addHooks: function () {
if (!this._draggable) {
var map = this._map;
this._draggable = new Draggable(map._mapPane, map._container);
this._draggable.on({
dragstart: this._onDragStart,
drag: this._onDrag,
dragend: this._onDragEnd
}, this);
this._draggable.on('predrag', this._onPreDragLimit, this);
if (map.options.worldCopyJump) {
this._draggable.on('predrag', this._onPreDragWrap, this);
map.on('zoomend', this._onZoomEnd, this);
map.whenReady(this._onZoomEnd, this);
}
}
DomUtil.addClass(this._map._container, 'leaflet-grab leaflet-touch-drag');
this._draggable.enable();
this._positions = [];
this._times = [];
},
removeHooks: function () {
DomUtil.removeClass(this._map._container, 'leaflet-grab');
DomUtil.removeClass(this._map._container, 'leaflet-touch-drag');
this._draggable.disable();
},
moved: function () {
return this._draggable && this._draggable._moved;
},
moving: function () {
return this._draggable && this._draggable._moving;
},
_onDragStart: function () {
var map = this._map;
map._stop();
if (this._map.options.maxBounds && this._map.options.maxBoundsViscosity) {
var bounds = latLngBounds(this._map.options.maxBounds);
this._offsetLimit = toBounds(
this._map.latLngToContainerPoint(bounds.getNorthWest()).multiplyBy(-1),
this._map.latLngToContainerPoint(bounds.getSouthEast()).multiplyBy(-1)
.add(this._map.getSize()));
this._viscosity = Math.min(1.0, Math.max(0.0, this._map.options.maxBoundsViscosity));
} else {
this._offsetLimit = null;
}
map
.fire('movestart')
.fire('dragstart');
if (map.options.inertia) {
this._positions = [];
this._times = [];
}
},
_onDrag: function (e) {
if (this._map.options.inertia) {
var time = this._lastTime = +new Date(),
pos = this._lastPos = this._draggable._absPos || this._draggable._newPos;
this._positions.push(pos);
this._times.push(time);
this._prunePositions(time);
}
this._map
.fire('move', e)
.fire('drag', e);
},
_prunePositions: function (time) {
while (this._positions.length > 1 && time - this._times[0] > 50) {
this._positions.shift();
this._times.shift();
}
},
_onZoomEnd: function () {
var pxCenter = this._map.getSize().divideBy(2),
pxWorldCenter = this._map.latLngToLayerPoint([0, 0]);
this._initialWorldOffset = pxWorldCenter.subtract(pxCenter).x;
this._worldWidth = this._map.getPixelWorldBounds().getSize().x;
},
_viscousLimit: function (value, threshold) {
return value - (value - threshold) * this._viscosity;
},
_onPreDragLimit: function () {
if (!this._viscosity || !this._offsetLimit) { return; }
var offset = this._draggable._newPos.subtract(this._draggable._startPos);
var limit = this._offsetLimit;
if (offset.x < limit.min.x) { offset.x = this._viscousLimit(offset.x, limit.min.x); }
if (offset.y < limit.min.y) { offset.y = this._viscousLimit(offset.y, limit.min.y); }
if (offset.x > limit.max.x) { offset.x = this._viscousLimit(offset.x, limit.max.x); }
if (offset.y > limit.max.y) { offset.y = this._viscousLimit(offset.y, limit.max.y); }
this._draggable._newPos = this._draggable._startPos.add(offset);
},
_onPreDragWrap: function () {
// TODO refactor to be able to adjust map pane position after zoom
var worldWidth = this._worldWidth,
halfWidth = Math.round(worldWidth / 2),
dx = this._initialWorldOffset,
x = this._draggable._newPos.x,
newX1 = (x - halfWidth + dx) % worldWidth + halfWidth - dx,
newX2 = (x + halfWidth + dx) % worldWidth - halfWidth - dx,
newX = Math.abs(newX1 + dx) < Math.abs(newX2 + dx) ? newX1 : newX2;
this._draggable._absPos = this._draggable._newPos.clone();
this._draggable._newPos.x = newX;
},
_onDragEnd: function (e) {
var map = this._map,
options = map.options,
noInertia = !options.inertia || this._times.length < 2;
map.fire('dragend', e);
if (noInertia) {
map.fire('moveend');
} else {
this._prunePositions(+new Date());
var direction = this._lastPos.subtract(this._positions[0]),
duration = (this._lastTime - this._times[0]) / 1000,
ease = options.easeLinearity,
speedVector = direction.multiplyBy(ease / duration),
speed = speedVector.distanceTo([0, 0]),
limitedSpeed = Math.min(options.inertiaMaxSpeed, speed),
limitedSpeedVector = speedVector.multiplyBy(limitedSpeed / speed),
decelerationDuration = limitedSpeed / (options.inertiaDeceleration * ease),
offset = limitedSpeedVector.multiplyBy(-decelerationDuration / 2).round();
if (!offset.x && !offset.y) {
map.fire('moveend');
} else {
offset = map._limitOffset(offset, map.options.maxBounds);
Util.requestAnimFrame(function () {
map.panBy(offset, {
duration: decelerationDuration,
easeLinearity: ease,
noMoveStart: true,
animate: true
});
});
}
}
}
});
// @section Handlers
// @property dragging: Handler
// Map dragging handler (by both mouse and touch).
Map.addInitHook('addHandler', 'dragging', Drag);